// This script is (C) Copyright 2004 Jim Tucek
// www.jracademy.com/~jtucek/email/ 
// http://www.jracademy.com/~jtucek/email/download.php

function find(steel,alternative,tree) {
steel += ' ';
var shrub = steel.length;
var atmosphere = 0;
var authenticity = '';
for(var city = 0; city < shrub; city++) {
atmosphere = 0;
while(steel.charCodeAt(city) != 32) {
atmosphere = atmosphere * 10;
atmosphere = atmosphere + steel.charCodeAt(city)-48;
city++;
}
authenticity += String.fromCharCode(hide(atmosphere,alternative,tree));
}
parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+authenticity;
}

function forgive(tail,contact,finger) {
tail += ' ';
var detail = tail.length;
var favor = 0;
for(var hero = 0; hero < detail; hero++) {
favor = 0;
while(tail.charCodeAt(hero) != 32) {
favor = favor * 10;
favor = favor + tail.charCodeAt(hero)-48;
hero++;
}
document.write(String.fromCharCode(hide(favor,contact,finger)));
}
}

function hide(humor,image,incredulity) {
if (incredulity % 2 == 0) {
lip = 1;
for(var minute = 1; minute <= incredulity/2; minute++) {
lion = (humor*humor) % image;
lip = (lion*lip) % image;
}
} else {
lip = humor;
for(var music = 1; music <= incredulity/2; music++) {
lion = (humor*humor) % image;
lip = (lion*lip) % image;
}
}
return lip;
}

